Brightsign BrightScript 2 Reference Guide Manual de usuario Pagina 7

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Expressions, Variables, and Types
Identifiers
Identifiers (names of variables, functions, labels, or object member functions or interfaces
(appear after a “.”)) have the following rules.
must start with an alphabetic character (a z)
may consist of alphabetic characters, numbers, or the symbol “_” (underscore)
are not case sensitive
may be of any length
may not use a “reserved word” as the name (see appendix for list of reserved
words).
if a variable: may end with an optional type designator character ($ for string, %
for integer, ! for float, # for double) (functions do not support this).
For example:
a
boy5
super_man$
Types
BrightScript uses dynamic typing. This means that every value also has a type
determined at run time. However, BrightScript also supports declared types. This
means that a variable can be made to always contain a value of a specific type. If a value
is assigned to a variable (which has a specific type), the type of the value assigned will be
converted to the variables type, if possible. If not possible, a runtime error will result.
The following types are supported in BrightScript:
Boolean either true or false
Integer 32 bit signed integer number
Float the smallest floating point number format supported by the hardware or
software
Double - the largest floating point number format supported by the hardware or
software. Note that although BrightScript supports Double, Roku Objects do not.
String. a sequence of ASCII characters. Currently strings are ASCII, not UTF-
8.
Object a reference to a Roku Object (native component). Note that if you use
the “type()” function, you will not get “rotOBJECT”. Instead you will get the
type of object. E.g.: “roList”, “roVideoPlayer”, etc. Also note that there is no
special type for “intrinsic” BrightScript objects. BrightScript objects are all built
on the Roku Object type “roAssociatiaveArray”.
Interface- An interface in a Roku Object. If a “dot operator” is used on an
interface type, the member must be static (since there is no object context).
Invalid the type invalid has only one value invalid. It is returned in various
cases, for example, when indexing an array that has never been set.
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